27: Meat Eater  0C9450
*** Stock [length: 36 hex] ***
** Normal/idle actions Block **
05 01 00 00 - if less than 2 enemies (only self remains)
FE - End Condition
01 00 06 01 - Physical attack 00 to nearest PC, up close
01 01 05 01 - Physical attack 01 to random PC, up close
02 24 06 00 00 00 - attack nearest with Poison
FE - End Actions
17 18 00 00 - 75% chance (01-63 more-less)
FE - End Condition
00 00 06 04 - face nearest?
FE - End Action
00 00 00 00 - null/idle
FE - End Condition
02 7E 03 00 00 00 - attack current enemy with Cure all
FE - End Action
FF - End Block

** Counter-attacks Block **
00 00 00 00 - null/idle
FE - End Condition
00 00 06 04 - face nearest?
FE - End Action
FF - End Block


0C9450
*** My modified version [length: 36 hex] ***
This is just a rearrangement of things to demonstrate Poison. It's still slow and not a threat.
** Normal/idle actions Block **
17 41 00 00 - 29% chance (01-63 more-less)
FE - End Condition
02 7E 03 00 00 00 - attack current enemy with Cure all
00 00 06 04 - face nearest?
FE - End Actions
05 02 00 00 - if 2 enemies
FE - End Condition
01 00 07 01 - Physical attack 01 to farthest PC, up close
0F 00 - null/extra turn
FE - End Actions
00 00 00 00 - null/idle
FE - End Condition
02 24 05 00 00 00 - attack random PC with Poison
FE - End Action
FF - End Block

** Counter-attacks Block **
00 00 00 00 - null/idle
FE - End Condition
02 24 05 00 00 00 - attack random PC with Poison
FE - End Action
FF - End Block
